<html><head><title>AntialiasingMode</title></head>
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<font face="Verdana, sans-serif" size="2"><p align="center"><b><font size="4">AntialiasingMode()</font></b></p>
<p><b>Syntax</b></p><blockquote>
<font color="#3A3966"><b>AntialiasingMode</b></font>(Mode)</blockquote>

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<b>Description</b><br><blockquote>


Changes the fullscreen antialiasing mode. This function has to be called before <a href="../screen/openscreen.html">OpenScreen()</a> to have 
any effect. 

</blockquote><p><b>Parameters</b></p><blockquote>
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<tr><td width="10%"><i>Mode</i></td>
<td width="90%"> 
It can be one of the following constants: 
<pre><font face="Courier New, Courier, mono"size="2">  <font color="#924B72">#PB_AntialiasingMode_None</font>: No antialiasing (default).
  <font color="#924B72">#PB_AntialiasingMode_x2</font>  : x2 fullscreen antialiasing (FSAA).
  <font color="#924B72">#PB_AntialiasingMode_x4</font>  : x4 fullscreen antialiasing (FSAA).
  <font color="#924B72">#PB_AntialiasingMode_x6</font>  : x6 fullscreen antialiasing (FSAA).
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</blockquote><p><b>Remarks</b></p><blockquote>

Depending of the graphic card, this command can have a severe impact on rendering performance. 

</blockquote><p><b>Return value</b></p><blockquote>
None.


</Blockquote><p><b>Supported OS </b><Blockquote>All</Blockquote></p><center><- <a href=ambientcolor.html>AmbientColor()</a> - <a href="index.html">Engine3D Index</a> - <a href="checkobjectvisibility.html">CheckObjectVisibility()</a> -><br><br>

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